replaced by .editorconfig # ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D287846
167 lines
8.6 KiB
C++
167 lines
8.6 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_FILTERPROCESSING_H_
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#define MOZILLA_GFX_FILTERPROCESSING_H_
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#include "2D.h"
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#include "Filters.h"
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namespace mozilla::gfx {
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const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_B =
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static_cast<ptrdiff_t>(mozilla::gfx::SurfaceFormatBit::OS_B) / 8;
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const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_G =
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static_cast<ptrdiff_t>(mozilla::gfx::SurfaceFormatBit::OS_G) / 8;
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const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_R =
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static_cast<ptrdiff_t>(mozilla::gfx::SurfaceFormatBit::OS_R) / 8;
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const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_A =
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static_cast<ptrdiff_t>(mozilla::gfx::SurfaceFormatBit::OS_A) / 8;
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class FilterProcessing {
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public:
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// Fast approximate division by 255. It has the property that
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// for all 0 <= v <= 255*255, FastDivideBy255(v) == v/255.
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// But it only uses two adds and two shifts instead of an
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// integer division (which is expensive on many processors).
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template <class B, class A>
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static B FastDivideBy255(A v) {
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return ((v << 8) + v + 255) >> 16;
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}
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static already_AddRefed<DataSourceSurface> ExtractAlpha(
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DataSourceSurface* aSource);
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static already_AddRefed<DataSourceSurface> ConvertToB8G8R8A8(
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SourceSurface* aSurface);
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static already_AddRefed<DataSourceSurface> ApplyBlending(
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DataSourceSurface* aInput1, DataSourceSurface* aInput2,
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BlendMode aBlendMode);
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static void ApplyMorphologyHorizontal(const uint8_t* aSourceData,
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int32_t aSourceStride,
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uint8_t* aDestData, int32_t aDestStride,
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const IntRect& aDestRect,
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int32_t aRadius,
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MorphologyOperator aOperator);
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static void ApplyMorphologyVertical(const uint8_t* aSourceData,
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int32_t aSourceStride, uint8_t* aDestData,
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int32_t aDestStride,
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const IntRect& aDestRect, int32_t aRadius,
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MorphologyOperator aOperator);
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static already_AddRefed<DataSourceSurface> ApplyColorMatrix(
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DataSourceSurface* aInput, const Matrix5x4& aMatrix);
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static void ApplyComposition(DataSourceSurface* aSource,
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DataSourceSurface* aDest,
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CompositeOperator aOperator);
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static void DoPremultiplicationCalculation(const IntSize& aSize,
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uint8_t* aTargetData,
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int32_t aTargetStride,
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const uint8_t* aSourceData,
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int32_t aSourceStride);
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static void DoUnpremultiplicationCalculation(const IntSize& aSize,
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uint8_t* aTargetData,
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int32_t aTargetStride,
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const uint8_t* aSourceData,
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int32_t aSourceStride);
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static void DoOpacityCalculation(const IntSize& aSize, uint8_t* aTargetData,
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int32_t aTargetStride,
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const uint8_t* aSourceData,
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int32_t aSourceStride, Float aValue);
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static void DoOpacityCalculationA8(const IntSize& aSize, uint8_t* aTargetData,
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int32_t aTargetStride,
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const uint8_t* aSourceData,
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int32_t aSourceStride, Float aValue);
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static already_AddRefed<DataSourceSurface> RenderTurbulence(
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const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency,
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int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch,
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const Rect& aTileRect);
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static already_AddRefed<DataSourceSurface> ApplyArithmeticCombine(
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DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1,
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Float aK2, Float aK3, Float aK4);
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protected:
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static void ExtractAlpha_Scalar(const IntSize& size,
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const uint8_t* sourceData,
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int32_t sourceStride, uint8_t* alphaData,
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int32_t alphaStride);
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static already_AddRefed<DataSourceSurface> ConvertToB8G8R8A8_Scalar(
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SourceSurface* aSurface);
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static void ApplyMorphologyHorizontal_Scalar(
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const uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
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int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
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MorphologyOperator aOperator);
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static void ApplyMorphologyVertical_Scalar(
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const uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
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int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
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MorphologyOperator aOperator);
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static already_AddRefed<DataSourceSurface> ApplyColorMatrix_Scalar(
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DataSourceSurface* aInput, const Matrix5x4& aMatrix);
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static void ApplyComposition_Scalar(DataSourceSurface* aSource,
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DataSourceSurface* aDest,
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CompositeOperator aOperator);
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static void DoOpacityCalculation_Scalar(const IntSize& aSize,
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uint8_t* aTargetData,
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int32_t aTargetStride,
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const uint8_t* aSourceData,
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int32_t aSourceStride, Float aValue);
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static void DoOpacityCalculationA8_Scalar(
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const IntSize& aSize, uint8_t* aTargetData, int32_t aTargetStride,
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const uint8_t* aSourceData, int32_t aSourceStride, Float aValue);
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static already_AddRefed<DataSourceSurface> RenderTurbulence_Scalar(
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const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency,
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int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch,
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const Rect& aTileRect);
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static already_AddRefed<DataSourceSurface> ApplyArithmeticCombine_Scalar(
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DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1,
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Float aK2, Float aK3, Float aK4);
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#ifdef USE_SSE2
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static void ExtractAlpha_SSE2(const IntSize& size, const uint8_t* sourceData,
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int32_t sourceStride, uint8_t* alphaData,
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int32_t alphaStride);
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static already_AddRefed<DataSourceSurface> ConvertToB8G8R8A8_SSE2(
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SourceSurface* aSurface);
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static already_AddRefed<DataSourceSurface> ApplyBlending_SSE2(
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DataSourceSurface* aInput1, DataSourceSurface* aInput2,
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BlendMode aBlendMode);
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static void ApplyMorphologyHorizontal_SSE2(
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const uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
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int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
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MorphologyOperator aOperator);
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static void ApplyMorphologyVertical_SSE2(
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const uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
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int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
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MorphologyOperator aOperator);
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static already_AddRefed<DataSourceSurface> ApplyColorMatrix_SSE2(
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DataSourceSurface* aInput, const Matrix5x4& aMatrix);
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static void ApplyComposition_SSE2(DataSourceSurface* aSource,
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DataSourceSurface* aDest,
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CompositeOperator aOperator);
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static void DoOpacityCalculation_SSE2(const IntSize& aSize,
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uint8_t* aTargetData,
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int32_t aTargetStride,
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const uint8_t* aSourceData,
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int32_t aSourceStride, Float aValue);
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static already_AddRefed<DataSourceSurface> RenderTurbulence_SSE2(
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const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency,
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int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch,
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const Rect& aTileRect);
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static already_AddRefed<DataSourceSurface> ApplyArithmeticCombine_SSE2(
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DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1,
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Float aK2, Float aK3, Float aK4);
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#endif
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};
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// Constant-time max and min functions for unsigned arguments
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static inline unsigned umax(unsigned a, unsigned b) {
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return a - ((a - b) & -(a < b));
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}
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static inline unsigned umin(unsigned a, unsigned b) {
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return a - ((a - b) & -(a > b));
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}
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} // namespace mozilla::gfx
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#endif // MOZILLA_GFX_FILTERPROCESSING_H_
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