replaced by .editorconfig # ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D287843
31 lines
822 B
C++
31 lines
822 B
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLVertexArrayGL.h"
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#include "GLContext.h"
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#include "WebGLBuffer.h"
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#include "WebGLContext.h"
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namespace mozilla {
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WebGLVertexArrayGL::WebGLVertexArrayGL(WebGLContext* webgl)
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: WebGLVertexArray(webgl), mGLName([&]() {
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GLuint ret = 0;
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webgl->gl->fGenVertexArrays(1, &ret);
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return ret;
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}()) {}
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WebGLVertexArrayGL::~WebGLVertexArrayGL() {
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if (!mContext) return;
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mContext->gl->fDeleteVertexArrays(1, &mGLName);
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}
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void WebGLVertexArrayGL::BindVertexArray() {
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mContext->mBoundVertexArray = this;
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mContext->gl->fBindVertexArray(mGLName);
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}
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} // namespace mozilla
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