replaced by .editorconfig # ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D287843
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GPU_CommandBuffer_H_
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#define GPU_CommandBuffer_H_
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#include "ObjectModel.h"
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#include "mozilla/Span.h"
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#include "mozilla/WeakPtr.h"
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#include "mozilla/webgpu/WebGPUTypes.h"
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#include "nsTArrayForwardDeclare.h"
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#include "nsWrapperCache.h"
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namespace mozilla::webgpu {
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class CanvasContext;
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class CommandEncoder;
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class Device;
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class ExternalTexture;
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class CommandBuffer final : public nsWrapperCache,
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public ObjectBase,
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public ChildOf<Device> {
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public:
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GPU_DECL_CYCLE_COLLECTION(CommandBuffer)
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GPU_DECL_JS_WRAP(CommandBuffer)
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CommandBuffer(Device* const aParent, RawId aId,
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nsTArray<WeakPtr<CanvasContext>>&& aPresentationContexts,
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nsTArray<RefPtr<ExternalTexture>>&& aExternalTextures);
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Span<const RefPtr<ExternalTexture>> GetExternalTextures() const {
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return mExternalTextures;
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}
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RawId Commit();
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private:
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virtual ~CommandBuffer();
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const nsTArray<WeakPtr<CanvasContext>> mPresentationContexts;
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// List of external textures used in this command buffer.
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nsTArray<RefPtr<ExternalTexture>> mExternalTextures;
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};
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} // namespace mozilla::webgpu
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#endif // GPU_CommandBuffer_H_
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