This will help get rid of hooks and unify how all the Object Actor are instantiate and registered in their pool. It will also ease gathering them in specific pools. Differential Revision: https://phabricator.services.mozilla.com/D224108
112 lines
3.1 KiB
JavaScript
112 lines
3.1 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const CONSOLE_WORKER_IDS = (exports.CONSOLE_WORKER_IDS = new Set([
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"SharedWorker",
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"ServiceWorker",
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"Worker",
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]));
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var WebConsoleUtils = {
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/**
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* Given a message, return one of CONSOLE_WORKER_IDS if it matches
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* one of those.
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*
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* @return string
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*/
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getWorkerType(message) {
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const innerID = message?.innerID;
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return CONSOLE_WORKER_IDS.has(innerID) ? innerID : null;
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},
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/**
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* Gets the ID of the inner window of this DOM window.
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*
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* @param nsIDOMWindow window
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* @return integer|null
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* Inner ID for the given window, null if we can't access it.
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*/
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getInnerWindowId(window) {
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// Might throw with SecurityError: Permission denied to access property
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// "windowGlobalChild" on cross-origin object.
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try {
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return window.windowGlobalChild.innerWindowId;
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} catch (e) {
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return null;
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}
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},
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/**
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* Recursively gather a list of inner window ids given a
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* top level window.
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*
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* @param nsIDOMWindow window
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* @return Array
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* list of inner window ids.
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*/
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getInnerWindowIDsForFrames(window) {
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const innerWindowID = this.getInnerWindowId(window);
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if (innerWindowID === null) {
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return [];
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}
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let ids = [innerWindowID];
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if (window.frames) {
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for (let i = 0; i < window.frames.length; i++) {
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const frame = window.frames[i];
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ids = ids.concat(this.getInnerWindowIDsForFrames(frame));
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}
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}
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return ids;
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},
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/**
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* Remove any frames in a stack that are above a debugger-triggered evaluation
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* and will correspond with devtools server code, which we never want to show
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* to the user.
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*
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* @param array stack
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* An array of frames, with the topmost first, and each of which has a
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* 'filename' property.
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* @return array
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* An array of stack frames with any devtools server frames removed.
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* The original array is not modified.
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*/
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removeFramesAboveDebuggerEval(stack) {
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const debuggerEvalFilename = "debugger eval code";
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// Remove any frames for server code above the last debugger eval frame.
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const evalIndex = stack.findIndex(({ filename }, idx, arr) => {
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const nextFrame = arr[idx + 1];
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return (
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filename == debuggerEvalFilename &&
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(!nextFrame || nextFrame.filename !== debuggerEvalFilename)
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);
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});
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if (evalIndex != -1) {
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return stack.slice(0, evalIndex + 1);
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}
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// In some cases (e.g. evaluated expression with SyntaxError), we might not have a
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// "debugger eval code" frame but still have internal ones. If that's the case, we
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// return null as the end user shouldn't see those frames.
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if (
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stack.some(
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({ filename }) =>
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filename && filename.startsWith("resource://devtools/")
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)
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) {
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return null;
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}
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return stack;
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},
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};
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exports.WebConsoleUtils = WebConsoleUtils;
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