Autogenerated with:
cp dom/.clang-format widget/ && mach format widget/**.{cpp,h,mm}
Manual changes:
* Had to add a manual override in nsWaylandDisplay.h /
DMABufFormats.cpp to include mozwayland before protocols.
* Missing includes in nsWindowWayland/X11.h / nsDragService.
* nsFilePicker missed an nsWindow forward declaration.
* Various overrides in widget/windows because windows headers are order
dependent.
Differential Revision: https://phabricator.services.mozilla.com/D311688
54 lines
2.1 KiB
Objective-C
54 lines
2.1 KiB
Objective-C
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsMenuUtilsX_h_
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#define nsMenuUtilsX_h_
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#include "nsStringFwd.h"
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#include "nscore.h"
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#import <Cocoa/Cocoa.h>
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class nsIContent;
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class nsMenuBarX;
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class nsMenuX;
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// Namespace containing utility functions used in our native menu
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// implementation.
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namespace nsMenuUtilsX {
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void DispatchCommandTo(nsIContent* aTargetContent,
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NSEventModifierFlags aModifierFlags, int16_t aButton);
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NSString* GetTruncatedCocoaLabel(const nsString& itemLabel);
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uint8_t GeckoModifiersForNodeAttribute(const nsString& modifiersAttribute);
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unsigned int MacModifiersForGeckoModifiers(uint8_t geckoModifiers);
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nsMenuBarX* GetHiddenWindowMenuBar(); // returned object is not retained
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bool NodeIsHiddenOrCollapsed(nsIContent* aContent);
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NSAttributedString* AttributedStringForContent(nsIContent* aContent,
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NSString* aLabel);
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// Find the menu item by following the path aLocationString from aRootMenu.
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// aLocationString is a '|'-separated list of integers, where each integer is
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// the index of the menu item in the menu.
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// aIsMenuBar needs to be true if aRootMenu is the app's mainMenu, so that the
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// app menu can be skipped during the search.
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NSMenuItem* NativeMenuItemWithLocation(NSMenu* aRootMenu,
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NSString* aLocationString,
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bool aIsMenuBar);
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// Traverse the menu tree and check that there are no cycles or NSMenu(Item)
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// objects that are used more than once. If inconsistencies are found, these
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// functions crash the process.
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void CheckNativeMenuConsistency(NSMenu* aMenu);
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void CheckNativeMenuConsistency(NSMenuItem* aMenuItem);
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// Print out debugging information about the native menu tree structure.
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void DumpNativeMenu(NSMenu* aMenu);
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void DumpNativeMenuItem(NSMenuItem* aMenuItem);
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extern bool gIsSynchronouslyActivatingNativeMenuItemDuringTest;
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} // namespace nsMenuUtilsX
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#endif // nsMenuUtilsX_h_
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