Files
sousa-gecko/third_party/rust/ron/examples/decode_file.rs
T
Erich Gubler 6f3b669604 Bug 1956123 - build(webgpu): update WGPU to c7c79a0dc9356081a884b5518d1c08ce7a09c7c5 r=webgpu-reviewers,supply-chain-reviewers,nical
Notable WebGPU CTS changes:

- Demotions from tier 2 to tier 3:
	- `webgpu:shader,execution,expression,unary,{i32,u32}_conversion:f32:*` started regressing on Windows.
- Promotions to tier 2 from tier 3:
	- Across all platforms:
		- `webgpu:shader,execution,expression,call,builtin,cross:f32:*`
		- `webgpu:shader,execution,expression,unary,i32_conversion:abstract_float:*`
		- `webgpu:shader,execution,expression,unary,u32_conversion:abstract_float:*`
		- `webgpu:shader,execution,limits:nesting_depth_braces:*`
		- `webgpu:shader,validation,expression,call,builtin,value_constructor:vector_copy:*`
		- `webgpu:shader,validation,expression,call,builtin,value_constructor:vector_elementwise:*`
		- `webgpu:shader,validation,expression,call,builtin,value_constructor:vector_mixed:*`
	- `webgpu:shader,validation,expression,call,builtin,value_constructor:scalar_zero_value:*` was promoted on Linux and Windows, but stays in macOS on account of failing `f16` functionality. My guess is that these failures are also present on the other platforms, but we don't see the because `shader-f16` is not aviailable on our other CI platforms yet.
	- From macOS, completing the set of all platforms passing:
		- `f16` functionality, which, again, was likely not visible on our other CI platforms before:
			- `webgpu:shader,execution,expression,call,builtin,cross:f16:*`
			- `webgpu:shader,validation,decl,override:type:*`
	- `webgpu:api,validation,capability_checks,limits,maxUniformBufferBindingSize:createBindGroup,at_over:*`
	  was promoted on Windows.

Differential Revision: https://phabricator.services.mozilla.com/D243593
2025-04-02 00:36:43 +00:00

38 lines
771 B
Rust

#![allow(dead_code)]
use std::{collections::HashMap, fs::File};
use ron::de::from_reader;
use serde::Deserialize;
#[derive(Debug, Deserialize)]
struct Config {
boolean: bool,
float: f32,
map: HashMap<u8, char>,
nested: Nested,
tuple: (u32, u32),
vec: Vec<Nested>,
}
#[derive(Debug, Deserialize)]
struct Nested {
a: String,
b: char,
}
fn main() {
let input_path = format!("{}/examples/example.ron", env!("CARGO_MANIFEST_DIR"));
let f = File::open(input_path).expect("Failed opening file");
let config: Config = match from_reader(f) {
Ok(x) => x,
Err(e) => {
println!("Failed to load config: {}", e);
std::process::exit(1);
}
};
println!("Config: {:?}", &config);
}