Automatic update from web-platform-tests [HiC] Allow accelerated video frames to be used across threads This change allows an accelerated video frame to be painted into a display list which is passed to another thread, and then rasterized from the other thread. The downside is that the PaintCanvasVideoRenderer cache is effectively disabled, so if a single video frame is painted multiple times it will be forced to use multiple GPU shared images. This seems like an unlikely circumstance and fixing it would be complicated, so this CL punts. Bug: 435230899 Change-Id: Ic51cac7aba434412293e0b72437dc0bf4a5edd31 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/7900160 Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Reviewed-by: Philip Rogers <pdr@chromium.org> Commit-Queue: Stefan Zager <szager@chromium.org> Reviewed-by: Dale Curtis <dalecurtis@chromium.org> Commit-Queue: Philip Rogers <pdr@chromium.org> Cr-Commit-Position: refs/heads/main@{#1644771} -- wpt-commits: b943668194c869e1d242e4922f6a96f4aebb2b1c wpt-pr: 60537