Slack channel-name characters were clipped at fractional device scales. Render text runs at their exact device positions and keep a device-space text run's clips unsnapped, so a fractional clip edge no longer rounds inward and shaves the last glyph; a snapping primitive instead snaps every clip in its chain to the device grid. Also rounds out the bounding rect of non-snapped primitives and drops the now-dead is_offset_only reference-frame flag. Updates the affected wrench reftest baselines and adds a unit test asserting the device-text clip snap policy (the rendered difference is a sub-pixel clip shift that headless software rasterization cannot surface, so it can't be reftested). Differential Revision: https://phabricator.services.mozilla.com/D310543
8 lines
250 B
INI
8 lines
250 B
INI
[webkit-box-rtl-flex.html]
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fuzzy:
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if os == "mac": maxDifference=0-36;totalPixels=0-70
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if os == "win": maxDifference=0-46;totalPixels=0-50
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expected:
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if (os == "linux") and asan and fission: TIMEOUT
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if os == "android": [FAIL, PASS]
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