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sousa-gecko/js/public/shadow/Function.h
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Jan de Mooij e09592db9e Bug 2038557 part 4 - Don't use the same code path for proxies and native objects in JS::{G,S}etReservedSlot. r=jonco
This worked because it relied on the proxy's `reservedSlots` pointer having the same
offset as `NativeObject::slots_` (and proxies have `nfixed` 0 in the shape).

It seems better to separate this and provide separate functions for callers that know
the object is always a native object or a proxy. Later patches will start using those.
This lets us change and optimize the proxy object layout.

The `NativeObject` APIs are now a bit faster because they use the same trick as
`NativeObject::getReservedSlotRef` (they no longer have to look at the shape's
number of fixed slots).

`JS::GetClass` was moved to `shadow/Object.h` to break an include cycle.

Differential Revision: https://phabricator.services.mozilla.com/D300253
2026-05-14 11:46:15 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* Shadow definition of |JSFunction| innards. Do not use this directly! */
#ifndef js_shadow_Function_h
#define js_shadow_Function_h
#include <stdint.h> // uint16_t
#include "jstypes.h" // JS_PUBLIC_API
#include "js/CallArgs.h" // JSNative
#include "js/shadow/Object.h" // JS::shadow::Object
#include "js/Value.h" // JS::Value
class JS_PUBLIC_API JSFunction;
class JSJitInfo;
namespace JS {
namespace shadow {
struct Function : shadow::NativeObject {
enum {
FlagsAndArgCountSlot,
NativeFuncOrInterpretedEnvSlot,
NativeJitInfoOrInterpretedScriptSlot,
AtomSlot
};
uint32_t flagsAndArgCount() const {
return fixedSlots()[FlagsAndArgCountSlot].toPrivateUint32();
}
void* jitInfoOrScript() const {
return fixedSlots()[NativeJitInfoOrInterpretedScriptSlot].toPrivate();
}
void setJitInfoOrScript(void* ptr) {
fixedSlots()[NativeJitInfoOrInterpretedScriptSlot] = JS::PrivateValue(ptr);
}
};
} // namespace shadow
} // namespace JS
#endif // js_shadow_Function_h