Autogenerated with:
cp dom/.clang-format gfx/ && mach format gfx/**.{cpp,h,mm}
Manual changes:
* OSVRSession headers are not system headers and they are not
standalone / rely on stdint, so tweaked to preserve previous
ordering.
* Missing include in GLDefs.h
* Missing include in gfxOTSUtils.
* Need to keep the windows header order in DCLayerTree.
* missing hb_font include in MockScaledFont.h
Differential Revision: https://phabricator.services.mozilla.com/D311695
45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_VR_THREAD_H
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#define GFX_VR_THREAD_H
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#include "base/thread.h" // for Thread
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#include "nsISupportsImpl.h"
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namespace mozilla {
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namespace gfx {
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class VRThread final {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRThread)
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public:
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explicit VRThread(const nsCString& aName);
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void Start();
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void Shutdown();
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void SetLifeTime(uint32_t aLifeTime);
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uint32_t GetLifeTime();
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void CheckLife(TimeStamp aCheckTimestamp);
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void PostTask(already_AddRefed<Runnable> aTask);
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void PostDelayedTask(already_AddRefed<Runnable> aTask, uint32_t aTime);
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const nsCOMPtr<nsIThread> GetThread() const;
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bool IsActive();
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protected:
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~VRThread();
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private:
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nsCOMPtr<nsIThread> mThread;
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TimeStamp mLastActiveTime;
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nsCString mName;
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uint32_t mLifeTime;
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Atomic<bool> mStarted;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif // GFX_VR_THREAD_H
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