Files
sousa-gecko/gfx/layers/SyncObject.h
T
Emilio Cobos Álvarez 02d691fdef Bug 2054311 - Sort includes in gfx/. r=gfx-reviewers,gw
Autogenerated with:

    cp dom/.clang-format gfx/ && mach format gfx/**.{cpp,h,mm}

Manual changes:

    * OSVRSession headers are not system headers and they are not
      standalone / rely on stdint, so tweaked to preserve previous
      ordering.
    * Missing include in GLDefs.h
    * Missing include in gfxOTSUtils.
    * Need to keep the windows header order in DCLayerTree.
    * missing hb_font include in MockScaledFont.h

Differential Revision: https://phabricator.services.mozilla.com/D311695
2026-07-13 09:51:18 +00:00

75 lines
1.8 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_LAYERS_SYNCOBJECT_H
#define MOZILLA_GFX_LAYERS_SYNCOBJECT_H
#include "mozilla/RefCounted.h"
#include "mozilla/gfx/FileHandleWrapper.h"
struct ID3D11Device;
namespace mozilla {
namespace layers {
#ifdef XP_WIN
typedef RefPtr<gfx::FileHandleWrapper> SyncHandle;
#else
typedef uintptr_t SyncHandle;
#endif // XP_WIN
class SyncObjectHost : public RefCounted<SyncObjectHost> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SyncObjectHost)
virtual ~SyncObjectHost() = default;
#ifdef XP_WIN
static already_AddRefed<SyncObjectHost> CreateSyncObjectHost(
ID3D11Device* aDevice);
#endif
virtual bool Init() = 0;
virtual SyncHandle GetSyncHandle() = 0;
// Return false for failed synchronization.
virtual bool Synchronize(bool aFallible = false) = 0;
protected:
SyncObjectHost() = default;
};
class SyncObjectClient : public external::AtomicRefCounted<SyncObjectClient> {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SyncObjectClient)
virtual ~SyncObjectClient() = default;
#ifdef XP_WIN
static already_AddRefed<SyncObjectClient> CreateSyncObjectClient(
SyncHandle aHandle, ID3D11Device* aDevice);
#endif
static already_AddRefed<SyncObjectClient>
CreateSyncObjectClientForContentDevice(SyncHandle aHandle);
enum class SyncType {
D3D11,
};
virtual SyncType GetSyncType() = 0;
// Return false for failed synchronization.
virtual bool Synchronize(bool aFallible = false) = 0;
virtual bool IsSyncObjectValid() = 0;
virtual void EnsureInitialized() = 0;
protected:
SyncObjectClient() = default;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_GFX_LAYERS_SYNCOBJECT_H