Add Maybe<gfx::HDRMetadata> mHDRMetadata to PlanarYCbCrData and the corresponding HDRMetadata? hdrMetadata field to the YCbCrDescriptor IPC struct. Wire it through SetVideoDataToImage (copying from VideoInfo), CreateForYCbCr, and the SharedPlanarYCbCrImage path in ImageContainer. This is the media-side plumbing prerequisite that allows HDR metadata to reach WebRender for software-decoded video paths. Differential Revision: https://phabricator.services.mozilla.com/D296260
140 lines
4.9 KiB
C++
140 lines
4.9 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef MOZILLA_LAYERS_BUFFERETEXTURE
|
|
#define MOZILLA_LAYERS_BUFFERETEXTURE
|
|
|
|
#include "mozilla/gfx/2D.h"
|
|
#include "mozilla/gfx/Types.h"
|
|
#include "mozilla/layers/TextureClient.h"
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
class BufferTextureData : public TextureData {
|
|
public:
|
|
// ShmemAllocator needs to implement IShmemAllocator and IsSameProcess,
|
|
// as done in LayersIPCChannel and ISurfaceAllocator.
|
|
template <typename ShmemAllocator>
|
|
static BufferTextureData* Create(
|
|
gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
|
|
gfx::ColorSpace2 aColorSpace, gfx::TransferFunction aTransferFunction,
|
|
gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend,
|
|
TextureFlags aFlags, TextureAllocationFlags aAllocFlags,
|
|
ShmemAllocator aAllocator);
|
|
|
|
static BufferTextureData* CreateForYCbCr(
|
|
KnowsCompositor* aAllocator, const gfx::IntRect& aDisplay,
|
|
const gfx::IntSize& aYSize, uint32_t aYStride,
|
|
const gfx::IntSize& aCbCrSize, uint32_t aCbCrStride,
|
|
StereoMode aStereoMode, gfx::ColorDepth aColorDepth,
|
|
gfx::YUVColorSpace aYUVColorSpace, gfx::ColorRange aColorRange,
|
|
gfx::TransferFunction aTransferFunction,
|
|
gfx::ChromaSubsampling aSubsampling, TextureFlags aTextureFlags,
|
|
const Maybe<gfx::HDRMetadata>& aHDRMetadata = Nothing());
|
|
|
|
bool Lock(OpenMode aMode) override { return true; }
|
|
|
|
void Unlock() override { mIsClear = false; }
|
|
|
|
void FillInfo(TextureData::Info& aInfo) const override;
|
|
|
|
already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
|
|
|
|
bool BorrowMappedData(MappedTextureData& aMap) override;
|
|
|
|
bool BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap) override;
|
|
|
|
// use TextureClient's default implementation
|
|
bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;
|
|
|
|
BufferTextureData* AsBufferTextureData() override { return this; }
|
|
|
|
Maybe<gfx::IntSize> GetYSize() const;
|
|
|
|
Maybe<gfx::IntSize> GetCbCrSize() const;
|
|
|
|
Maybe<int32_t> GetYStride() const;
|
|
|
|
Maybe<int32_t> GetCbCrStride() const;
|
|
|
|
Maybe<gfx::ColorSpace2> GetColorSpace2() const;
|
|
|
|
Maybe<gfx::YUVColorSpace> GetYUVColorSpace() const;
|
|
|
|
Maybe<gfx::ColorDepth> GetColorDepth() const;
|
|
|
|
Maybe<gfx::TransferFunction> GetTransferFunction() const;
|
|
|
|
Maybe<StereoMode> GetStereoMode() const;
|
|
|
|
Maybe<gfx::ChromaSubsampling> GetChromaSubsampling() const;
|
|
|
|
gfx::IntRect GetPictureRect() const;
|
|
|
|
gfx::IntSize GetSize() const;
|
|
|
|
gfx::SurfaceFormat GetFormat() const;
|
|
|
|
virtual size_t GetBufferSize() = 0;
|
|
|
|
virtual void OnBorrowDrawTarget(gfx::DrawTarget* aDrawTarget) {}
|
|
|
|
protected:
|
|
static BufferTextureData* Create(
|
|
gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
|
|
gfx::ColorSpace2 aColorSpace, gfx::TransferFunction aTransferFunction,
|
|
gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend,
|
|
TextureFlags aFlags, TextureAllocationFlags aAllocFlags,
|
|
LayersIPCChannel* aAllocator, bool aIsSameProcess);
|
|
|
|
static BufferTextureData* CreateInternal(LayersIPCChannel* aAllocator,
|
|
const BufferDescriptor& aDesc,
|
|
gfx::BackendType aMoz2DBackend,
|
|
int32_t aBufferSize,
|
|
TextureFlags aTextureFlags);
|
|
|
|
virtual uint8_t* GetBuffer() = 0;
|
|
|
|
BufferTextureData(const BufferDescriptor& aDescriptor,
|
|
gfx::BackendType aMoz2DBackend, bool aIsClear = false)
|
|
: mDescriptor(aDescriptor),
|
|
mMoz2DBackend(aMoz2DBackend),
|
|
mIsClear(aIsClear) {}
|
|
|
|
~BufferTextureData() override = default;
|
|
|
|
BufferDescriptor mDescriptor;
|
|
gfx::BackendType mMoz2DBackend;
|
|
bool mIsClear = false;
|
|
};
|
|
|
|
template <typename ShmemAllocator>
|
|
inline BufferTextureData* BufferTextureData::Create(
|
|
gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
|
|
gfx::ColorSpace2 aColorSpace, gfx::TransferFunction aTransferFunction,
|
|
gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend,
|
|
TextureFlags aFlags, TextureAllocationFlags aAllocFlags,
|
|
ShmemAllocator aAllocator) {
|
|
return Create(aSize, aFormat, aColorSpace, aTransferFunction, aMoz2DBackend,
|
|
aLayersBackend, aFlags, aAllocFlags, aAllocator,
|
|
aAllocator->IsSameProcess());
|
|
}
|
|
|
|
// nullptr allocator specialization
|
|
template <>
|
|
inline BufferTextureData* BufferTextureData::Create(
|
|
gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
|
|
gfx::ColorSpace2 aColorSpace, gfx::TransferFunction aTransferFunction,
|
|
gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend,
|
|
TextureFlags aFlags, TextureAllocationFlags aAllocFlags, std::nullptr_t) {
|
|
return Create(aSize, aFormat, aColorSpace, aTransferFunction, aMoz2DBackend,
|
|
aLayersBackend, aFlags, aAllocFlags, nullptr, true);
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|
|
#endif
|