Differential Revision: https://phabricator.services.mozilla.com/D298834
183 lines
5.0 KiB
C++
183 lines
5.0 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/SVGMatrix.h"
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#include <math.h>
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#include "mozilla/dom/DOMMatrix.h"
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#include "mozilla/dom/SVGMatrixBinding.h"
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#include "nsError.h"
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namespace mozilla::dom {
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(SVGMatrix, mTransform)
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DOMSVGTransform* SVGMatrix::GetParentObject() const { return mTransform; }
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JSObject* SVGMatrix::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) {
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return SVGMatrix_Binding::Wrap(aCx, this, aGivenProto);
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}
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void SVGMatrix::SetA(float aA, ErrorResult& aRv) {
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if (IsAnimVal()) {
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aRv.ThrowNoModificationAllowedError("Animated values cannot be set");
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return;
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}
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gfxMatrix mx = GetMatrix();
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mx._11 = aA;
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SetMatrix(mx);
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}
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void SVGMatrix::SetB(float aB, ErrorResult& aRv) {
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if (IsAnimVal()) {
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aRv.ThrowNoModificationAllowedError("Animated values cannot be set");
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return;
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}
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gfxMatrix mx = GetMatrix();
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mx._12 = aB;
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SetMatrix(mx);
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}
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void SVGMatrix::SetC(float aC, ErrorResult& aRv) {
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if (IsAnimVal()) {
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aRv.ThrowNoModificationAllowedError("Animated values cannot be set");
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return;
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}
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gfxMatrix mx = GetMatrix();
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mx._21 = aC;
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SetMatrix(mx);
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}
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void SVGMatrix::SetD(float aD, ErrorResult& aRv) {
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if (IsAnimVal()) {
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aRv.ThrowNoModificationAllowedError("Animated values cannot be set");
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return;
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}
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gfxMatrix mx = GetMatrix();
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mx._22 = aD;
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SetMatrix(mx);
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}
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void SVGMatrix::SetE(float aE, ErrorResult& aRv) {
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if (IsAnimVal()) {
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aRv.ThrowNoModificationAllowedError("Animated values cannot be set");
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return;
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}
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gfxMatrix mx = GetMatrix();
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mx._31 = aE;
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SetMatrix(mx);
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}
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void SVGMatrix::SetF(float aF, ErrorResult& aRv) {
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if (IsAnimVal()) {
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aRv.ThrowNoModificationAllowedError("Animated values cannot be set");
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return;
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}
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gfxMatrix mx = GetMatrix();
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mx._32 = aF;
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SetMatrix(mx);
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}
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already_AddRefed<SVGMatrix> SVGMatrix::Multiply(const DOMMatrix2DInit& aMatrix,
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ErrorResult& aRv) {
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auto matrix2D = DOMMatrixReadOnly::ToValidatedMatrixDouble(aMatrix, aRv);
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if (aRv.Failed()) {
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return nullptr;
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}
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if (!matrix2D.IsFinite()) {
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aRv.ThrowTypeError<MSG_NOT_FINITE>("SVGMatrix::Multiply matrix");
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return nullptr;
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}
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return MakeAndAddRef<SVGMatrix>(matrix2D * GetMatrix());
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}
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already_AddRefed<SVGMatrix> SVGMatrix::Inverse(ErrorResult& aRv) {
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gfxMatrix mat = GetMatrix();
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if (!mat.Invert()) {
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aRv.ThrowInvalidStateError("Matrix is not invertible");
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return nullptr;
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}
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return MakeAndAddRef<SVGMatrix>(mat);
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}
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already_AddRefed<SVGMatrix> SVGMatrix::Translate(float x, float y) {
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return MakeAndAddRef<SVGMatrix>(
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gfxMatrix(GetMatrix()).PreTranslate(gfxPoint(x, y)));
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}
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already_AddRefed<SVGMatrix> SVGMatrix::Scale(float scaleFactor) {
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return ScaleNonUniform(scaleFactor, scaleFactor);
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}
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already_AddRefed<SVGMatrix> SVGMatrix::ScaleNonUniform(float scaleFactorX,
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float scaleFactorY) {
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return MakeAndAddRef<SVGMatrix>(
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gfxMatrix(GetMatrix()).PreScale(scaleFactorX, scaleFactorY));
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}
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already_AddRefed<SVGMatrix> SVGMatrix::Rotate(float angle) {
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return MakeAndAddRef<SVGMatrix>(
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gfxMatrix(GetMatrix()).PreRotate(angle * kRadPerDegree));
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}
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already_AddRefed<SVGMatrix> SVGMatrix::RotateFromVector(float x, float y,
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ErrorResult& aRv) {
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if (x == 0.0 || y == 0.0) {
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aRv.ThrowInvalidAccessError("Neither input parameter may be zero");
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return nullptr;
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}
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return MakeAndAddRef<SVGMatrix>(
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gfxMatrix(GetMatrix()).PreRotate(atan2(y, x)));
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}
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already_AddRefed<SVGMatrix> SVGMatrix::FlipX() {
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const gfxMatrix& mx = GetMatrix();
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return MakeAndAddRef<SVGMatrix>(
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gfxMatrix(-mx._11, -mx._12, mx._21, mx._22, mx._31, mx._32));
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}
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already_AddRefed<SVGMatrix> SVGMatrix::FlipY() {
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const gfxMatrix& mx = GetMatrix();
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return MakeAndAddRef<SVGMatrix>(
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gfxMatrix(mx._11, mx._12, -mx._21, -mx._22, mx._31, mx._32));
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}
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already_AddRefed<SVGMatrix> SVGMatrix::SkewX(float angle, ErrorResult& aRv) {
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double ta = tan(angle * kRadPerDegree);
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if (!std::isfinite(ta)) {
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aRv.ThrowInvalidAccessError("Invalid angle");
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return nullptr;
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}
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const gfxMatrix& mx = GetMatrix();
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gfxMatrix skewMx(mx._11, mx._12, mx._21 + mx._11 * ta, mx._22 + mx._12 * ta,
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mx._31, mx._32);
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return MakeAndAddRef<SVGMatrix>(skewMx);
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}
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already_AddRefed<SVGMatrix> SVGMatrix::SkewY(float angle, ErrorResult& aRv) {
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double ta = tan(angle * kRadPerDegree);
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if (!std::isfinite(ta)) {
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aRv.ThrowInvalidAccessError("Invalid angle");
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return nullptr;
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}
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const gfxMatrix& mx = GetMatrix();
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gfxMatrix skewMx(mx._11 + mx._21 * ta, mx._12 + mx._22 * ta, mx._21, mx._22,
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mx._31, mx._32);
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return MakeAndAddRef<SVGMatrix>(skewMx);
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}
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} // namespace mozilla::dom
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