Replace bare remote type strings in C++ process-selection plumbing with a RemoteType type which stores the parsed kind, isolation URI, and process selection attributes directly. This preserves the existing serialized string form for IPC and JS-facing APIs, while making native callers use explicit predicates and structured fields instead of manually parsing remote type prefixes and suffixes. No JS-exposed API for parsing or otherwise interpreting remote types are currently exposed in this patch. My current expectation is that this will likely look like a `nsIRemoteType` interface which wraps this `RemoteType` value type, exposing helpful getters for JS callers. Differential Revision: https://phabricator.services.mozilla.com/D310442
102 lines
2.8 KiB
C++
102 lines
2.8 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_JSActorManager_h
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#define mozilla_dom_JSActorManager_h
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#include "js/TypeDecls.h"
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#include "mozilla/dom/JSActor.h"
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#include "mozilla/dom/JSIPCValue.h"
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#include "mozilla/dom/RemoteType.h"
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#include "nsRefPtrHashtable.h"
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#include "nsString.h"
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namespace mozilla {
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class ErrorResult;
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namespace ipc {
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class IProtocol;
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}
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namespace dom {
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class JSActorProtocol;
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class JSActorService;
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class JSActorManager : public nsISupports {
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public:
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/**
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* Get or create an actor by its name.
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*
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* Will set an error on |aRv| if the actor fails to be constructed.
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*/
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already_AddRefed<JSActor> GetActor(JSContext* aCx, const nsACString& aName,
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ErrorResult& aRv);
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/**
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* Look up an existing actor by its name, returning nullptr if it doesn't
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* already exist. Will not attempt to create the actor.
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*/
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already_AddRefed<JSActor> GetExistingActor(const nsACString& aName);
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/**
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* Handle receiving a raw message from the other side.
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*/
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void ReceiveRawMessage(const JSActorMessageMeta& aMetadata,
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JSIPCValue&& aData, ipc::StructuredCloneData* aStack);
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virtual const RemoteType& GetRemoteType() const = 0;
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protected:
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/**
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* The actor is about to be destroyed so prevent it from sending any
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* more messages.
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*/
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void JSActorWillDestroy();
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/**
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* Lifecycle method which will fire the `didDestroy` methods on relevant
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* actors.
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*/
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void JSActorDidDestroy();
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/**
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* Return the protocol with the given name, if it is supported by the current
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* actor.
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*/
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virtual already_AddRefed<JSActorProtocol> MatchingJSActorProtocol(
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JSActorService* aActorSvc, const nsACString& aName, ErrorResult& aRv) = 0;
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/**
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* Initialize a JSActor instance given the constructed JS object.
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* `aMaybeActor` may be `nullptr`, which should construct the default empty
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* actor.
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*/
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virtual already_AddRefed<JSActor> InitJSActor(
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JS::Handle<JSObject*> aMaybeActor, const nsACString& aName,
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ErrorResult& aRv) = 0;
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/**
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* Return this native actor. This should be the same object which is
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* implementing `JSActorManager`.
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*/
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virtual mozilla::ipc::IProtocol* AsNativeActor() = 0;
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private:
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friend class JSActorService;
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/**
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* Note that a particular actor name has been unregistered, and fire the
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* `didDestroy` method on the actor, if it's been initialized.
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*/
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void JSActorUnregister(const nsACString& aName);
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nsRefPtrHashtable<nsCStringHashKey, JSActor> mJSActors;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_JSActorManager_h
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