Autogenerated with:
cp dom/.clang-format accessible/ && mach format accessible/**.{cpp,h,mm}
Manual fixes:
* Atk individual includes need to become atk/atk.h because otherwise some symbols incorrectly get hidden visibility.
Differential Revision: https://phabricator.services.mozilla.com/D311692
73 lines
2.4 KiB
C++
73 lines
2.4 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// NOTE: alphabetically ordered
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#include "FormControlAccessible.h"
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#include "mozilla/a11y/Role.h"
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#include "mozilla/dom/HTMLInputElement.h"
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using namespace mozilla::a11y;
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////////////////////////////////////////////////////////////////////////////////
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// CheckboxAccessible
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////////////////////////////////////////////////////////////////////////////////
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role CheckboxAccessible::NativeRole() const { return roles::CHECKBUTTON; }
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void CheckboxAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) {
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if (aIndex == eAction_Click) {
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uint64_t state = NativeState();
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if (state & states::CHECKED) {
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aName.AssignLiteral("uncheck");
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} else if (state & states::MIXED) {
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aName.AssignLiteral("cycle");
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} else {
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aName.AssignLiteral("check");
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}
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}
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}
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bool CheckboxAccessible::HasPrimaryAction() const { return true; }
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uint64_t CheckboxAccessible::NativeState() const {
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uint64_t state = LeafAccessible::NativeState();
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state |= states::CHECKABLE;
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if (auto* input = dom::HTMLInputElement::FromNode(mContent);
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input && input->Indeterminate()) {
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return state | states::MIXED;
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}
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if (mContent->AsElement()->State().HasState(dom::ElementState::CHECKED)) {
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return state | states::CHECKED;
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}
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return state;
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}
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////////////////////////////////////////////////////////////////////////////////
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// CheckboxAccessible: Widgets
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bool CheckboxAccessible::IsWidget() const { return true; }
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////////////////////////////////////////////////////////////////////////////////
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// RadioButtonAccessible
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////////////////////////////////////////////////////////////////////////////////
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RadioButtonAccessible::RadioButtonAccessible(nsIContent* aContent,
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DocAccessible* aDoc)
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: LeafAccessible(aContent, aDoc) {}
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bool RadioButtonAccessible::HasPrimaryAction() const { return true; }
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void RadioButtonAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) {
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if (aIndex == eAction_Click) aName.AssignLiteral("select");
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}
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role RadioButtonAccessible::NativeRole() const { return roles::RADIOBUTTON; }
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////////////////////////////////////////////////////////////////////////////////
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// RadioButtonAccessible: Widgets
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bool RadioButtonAccessible::IsWidget() const { return true; }
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