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Emilio Cobos Álvarez dbc850b10f Bug 2054311 - Sort includes in mfbt. r=sergesanspaille
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Differential Revision: https://phabricator.services.mozilla.com/D311691
2026-08-09 09:34:54 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* Utilities for hashing. */
/*
* This file exports functions for hashing data down to a uint32_t (a.k.a.
* mozilla::HashNumber), including:
*
* - HashString Hash a char* or char16_t/wchar_t* of known or unknown
* length.
*
* - HashBytes Hash a byte array of known length.
*
* - HashGeneric Hash one or more values. Currently, we support uint32_t,
* types which can be implicitly cast to uint32_t, data
* pointers, and function pointers.
*
* - AddToHash Add one or more values to the given hash. This supports the
* same list of types as HashGeneric.
*
*
* You can chain these functions together to hash complex objects. For example:
*
* class ComplexObject
* {
* char* mStr;
* uint32_t mUint1, mUint2;
* void (*mCallbackFn)();
*
* public:
* HashNumber hash()
* {
* HashNumber hash = HashString(mStr);
* hash = AddToHash(hash, mUint1, mUint2);
* return AddToHash(hash, mCallbackFn);
* }
* };
*
* If you want to hash an nsAString or nsACString, use the HashString functions
* in nsHashKeys.h.
*/
#ifndef mozilla_HashFunctions_h
#define mozilla_HashFunctions_h
#include <cstdint>
#include <cstring>
#include <type_traits>
#include "mozilla/Attributes.h"
#include "mozilla/EndianUtils.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/Types.h"
#include "mozilla/WrappingOperations.h"
namespace mozilla {
using HashNumber = uint32_t;
static const uint32_t kHashNumberBits = 32;
/**
* The golden ratio as a 32-bit fixed-point value.
*/
static const HashNumber kGoldenRatioU32 = 0x9E3779B9U;
/*
* Given a raw hash code, h, return a number that can be used to select a hash
* bucket.
*
* This function aims to produce as uniform an output distribution as possible,
* especially in the most significant (leftmost) bits, even though the input
* distribution may be highly nonrandom, given the constraints that this must
* be deterministic and quick to compute.
*
* Since the leftmost bits of the result are best, the hash bucket index is
* computed by doing ScrambleHashCode(h) / (2^32/N) or the equivalent
* right-shift, not ScrambleHashCode(h) % N or the equivalent bit-mask.
*/
constexpr HashNumber ScrambleHashCode(HashNumber h) {
/*
* Simply returning h would not cause any hash tables to produce wrong
* answers. But it can produce pathologically bad performance: The caller
* right-shifts the result, keeping only the highest bits. The high bits of
* hash codes are very often completely entropy-free. (So are the lowest
* bits.)
*
* So we use Fibonacci hashing, as described in Knuth, The Art of Computer
* Programming, 6.4. This mixes all the bits of the input hash code h.
*
* The value of goldenRatio is taken from the hex expansion of the golden
* ratio, which starts 1.9E3779B9.... This value is especially good if
* values with consecutive hash codes are stored in a hash table; see Knuth
* for details.
*/
return mozilla::WrappingMultiply(h, kGoldenRatioU32);
}
namespace detail {
MOZ_NO_SANITIZE_UNSIGNED_OVERFLOW
constexpr HashNumber RotateLeft5(HashNumber aValue) {
return (aValue << 5) | (aValue >> 27);
}
constexpr HashNumber AddU32ToHash(HashNumber aHash, uint32_t aValue) {
/*
* This is the meat of all our hash routines. This hash function is not
* particularly sophisticated, but it seems to work well for our mostly
* plain-text inputs. Implementation notes follow.
*
* Our use of the golden ratio here is arbitrary; we could pick almost any
* number which:
*
* * is odd (because otherwise, all our hash values will be even)
*
* * has a reasonably-even mix of 1's and 0's (consider the extreme case
* where we multiply by 0x3 or 0xeffffff -- this will not produce good
* mixing across all bits of the hash).
*
* The rotation length of 5 is also arbitrary, although an odd number is again
* preferable so our hash explores the whole universe of possible rotations.
*
* Finally, we multiply by the golden ratio *after* xor'ing, not before.
* Otherwise, if |aHash| is 0 (as it often is for the beginning of a
* message), the expression
*
* mozilla::WrappingMultiply(kGoldenRatioU32, RotateLeft5(aHash))
* |xor|
* aValue
*
* evaluates to |aValue|.
*
* (Number-theoretic aside: Because any odd number |m| is relatively prime to
* our modulus (2**32), the list
*
* [x * m (mod 2**32) for 0 <= x < 2**32]
*
* has no duplicate elements. This means that multiplying by |m| does not
* cause us to skip any possible hash values.
*
* It's also nice if |m| has large-ish order mod 2**32 -- that is, if the
* smallest k such that m**k == 1 (mod 2**32) is large -- so we can safely
* multiply our hash value by |m| a few times without negating the
* multiplicative effect. Our golden ratio constant has order 2**29, which is
* more than enough for our purposes.)
*/
return mozilla::WrappingMultiply(kGoldenRatioU32,
RotateLeft5(aHash) ^ aValue);
}
/**
* AddUintNToHash takes sizeof(int_type) as a template parameter.
* Changes to these functions need to be propagated to
* MacroAssembler::prepareHashNonGCThing, which inlines them manually for
* the JIT.
*/
template <size_t Size>
constexpr HashNumber AddUintNToHash(HashNumber aHash, uint64_t aValue) {
return AddU32ToHash(aHash, static_cast<uint32_t>(aValue));
}
template <>
inline HashNumber AddUintNToHash<8>(HashNumber aHash, uint64_t aValue) {
uint32_t v1 = static_cast<uint32_t>(aValue);
uint32_t v2 = static_cast<uint32_t>(aValue >> 32);
return AddU32ToHash(AddU32ToHash(aHash, v1), v2);
}
} // namespace detail
/**
* AddToHash takes a hash and some values and returns a new hash based on the
* inputs.
*
* Currently, we support hashing uint32_t's, values which we can implicitly
* convert to uint32_t, data pointers, and function pointers.
*/
template <typename T, bool TypeIsNotIntegral = !std::is_integral_v<T>,
bool TypeIsNotEnum = !std::is_enum_v<T>,
std::enable_if_t<TypeIsNotIntegral && TypeIsNotEnum, int> = 0>
[[nodiscard]] inline HashNumber AddToHash(HashNumber aHash, T aA) {
/*
* Try to convert |A| to uint32_t implicitly. If this works, great. If not,
* we'll error out.
*/
return detail::AddU32ToHash(aHash, aA);
}
template <typename A>
[[nodiscard]] inline HashNumber AddToHash(HashNumber aHash, A* aA) {
/*
* You might think this function should just take a void*. But then we'd only
* catch data pointers and couldn't handle function pointers.
*/
static_assert(sizeof(aA) == sizeof(uintptr_t), "Strange pointer!");
return detail::AddUintNToHash<sizeof(uintptr_t)>(aHash, uintptr_t(aA));
}
// We use AddUintNToHash() for hashing all integral types. 8-byte integral
// types are treated the same as 64-bit pointers, and smaller integral types are
// first implicitly converted to 32 bits and then passed to AddUintNToHash()
// to be hashed.
template <typename T, std::enable_if_t<std::is_integral_v<T>, int> = 0>
[[nodiscard]] constexpr HashNumber AddToHash(HashNumber aHash, T aA) {
return detail::AddUintNToHash<sizeof(T)>(aHash, aA);
}
template <typename T, std::enable_if_t<std::is_enum_v<T>, int> = 0>
[[nodiscard]] constexpr HashNumber AddToHash(HashNumber aHash, T aA) {
// Hash using AddUintNToHash with the underlying type of the enum type
using UnderlyingType = typename std::underlying_type<T>::type;
return detail::AddUintNToHash<sizeof(UnderlyingType)>(
aHash, static_cast<UnderlyingType>(aA));
}
template <typename A, typename... Args>
[[nodiscard]] HashNumber AddToHash(HashNumber aHash, A aArg, Args... aArgs) {
return AddToHash(AddToHash(aHash, aArg), aArgs...);
}
/**
* The HashGeneric class of functions let you hash one or more values.
*
* If you want to hash together two values x and y, calling HashGeneric(x, y) is
* much better than calling AddToHash(x, y), because AddToHash(x, y) assumes
* that x has already been hashed.
*/
template <typename... Args>
[[nodiscard]] inline HashNumber HashGeneric(Args... aArgs) {
return AddToHash(0, aArgs...);
}
/**
* Hash |aLength| bytes of |aBytes|.
*
* This walks uint32_t by uint32_t (in native byte order) rather than
* byte-by-byte, so you won't get the same result out of HashBytes as you would
* out of hashing the same data one character at a time with AddToHash.
*/
constexpr HashNumber HashBytes(const uint8_t* aBytes, size_t aLength,
HashNumber aStartingHash = 0) {
uint32_t hash = aStartingHash;
/* Walk uint32_t by uint32_t. */
size_t i = 0;
for (; i < aLength - (aLength % sizeof(uint32_t)); i += sizeof(uint32_t)) {
uint32_t data;
if (std::is_constant_evaluated()) {
data = uint32_t(aBytes[i]) | (uint32_t(aBytes[i + 1]) << 8) |
(uint32_t(aBytes[i + 2]) << 16) | (uint32_t(aBytes[i + 3]) << 24);
if constexpr (std::endian::native == std::endian::big) {
data = mozilla::byteswap(data);
}
} else {
/* Do an explicitly unaligned load of the data. */
memcpy(&data, aBytes + i, sizeof(uint32_t));
}
hash = AddToHash(hash, data);
}
/* Get the remaining bytes. */
for (; i < aLength; i++) {
hash = AddToHash(hash, aBytes[i]);
}
return hash;
}
inline HashNumber HashBytes(const void* aBytes, size_t aLength,
HashNumber aStartingHash = 0) {
return HashBytes(reinterpret_cast<const uint8_t*>(aBytes), aLength,
aStartingHash);
}
[[nodiscard]] inline HashNumber HashString(const char* aStr, size_t aLength) {
return HashBytes(aStr, aLength);
}
template <size_t N>
[[nodiscard]] inline HashNumber HashString(const char (&aStr)[N]) {
return HashString(aStr, N - 1);
}
[[nodiscard]] inline HashNumber HashString(const unsigned char* aStr,
size_t aLength) {
return HashBytes(aStr, aLength);
}
namespace detail {
/**
* Helper to hash a stream of char16_t code units two-at-a-time (i.e. four bytes
* at a time), so that the result matches HashBytes() run over the units' native
* byte representation. This is used to keep HashString(const char16_t*),
* HashLatin1AsUTF16() and HashUTF8AsUTF16() producing identical hashes for
* equivalent strings while hashing 32 bits at a time.
*/
class UTF16Hasher {
HashNumber mHash;
char16_t mPending = 0;
bool mHasPending = false;
public:
constexpr explicit UTF16Hasher(HashNumber aStartingHash = 0)
: mHash(aStartingHash) {}
constexpr void Add(char16_t aUnit) {
if (!mHasPending) {
mPending = aUnit;
mHasPending = true;
return;
}
uint32_t data;
if constexpr (std::endian::native == std::endian::big) {
data = (uint32_t(mPending) << 16) | uint32_t(aUnit);
} else {
data = uint32_t(mPending) | (uint32_t(aUnit) << 16);
}
mHash = AddToHash(mHash, data);
mHasPending = false;
}
constexpr HashNumber Finish() const {
if (!mHasPending) {
return mHash;
}
// Match HashBytes()'s handling of the trailing bytes that don't fill a
// whole uint32_t: hash them one byte at a time, in native byte order.
if constexpr (std::endian::native == std::endian::big) {
return AddToHash(AddToHash(mHash, uint8_t(mPending >> 8)),
uint8_t(mPending & 0xff));
}
return AddToHash(AddToHash(mHash, uint8_t(mPending & 0xff)),
uint8_t(mPending >> 8));
}
};
} // namespace detail
[[nodiscard]] constexpr HashNumber HashString(const char16_t* aStr,
size_t aLength) {
if (std::is_constant_evaluated()) {
detail::UTF16Hasher hasher;
for (size_t i = 0; i < aLength; i++) {
hasher.Add(aStr[i]);
}
return hasher.Finish();
}
return HashBytes(aStr, aLength * sizeof(char16_t));
}
template <typename WCharT>
requires(std::is_same_v<WCharT, wchar_t> &&
!std::is_same_v<wchar_t, char16_t>)
[[nodiscard]] inline HashNumber HashString(const WCharT* aStr, size_t aLength) {
static_assert(sizeof(WCharT) == sizeof(char16_t));
return HashString(reinterpret_cast<const char16_t*>(aStr), aLength);
}
template <size_t N>
[[nodiscard]] constexpr HashNumber HashString(const char16_t (&aStr)[N]) {
return HashString(aStr, N - 1);
}
// Some callers like the JS engine require hashing latin-1 strings as if they
// were char16_t strings. See also HashUTF8AsUTF16.
[[nodiscard]] constexpr HashNumber HashLatin1AsUTF16(const unsigned char* aStr,
size_t aLength) {
detail::UTF16Hasher hasher;
for (size_t i = 0; i < aLength; i++) {
hasher.Add(char16_t(aStr[i]));
}
return hasher.Finish();
}
/**
* Hash a UTF-8 string as though it were a UTF-16 string.
*
* The value returned is the same as if we converted the string to UTF-16 and
* then ran HashString() on the result, with the same semantics as
* NS_ConvertUTF8toUTF16 (i.e. replacing invalid codepoints by the unicode
* replacement character).
*
* The given |aLength| is in bytes.
*/
extern MFBT_API HashNumber HashUTF8AsUTF16(const char* aUTF8, size_t aLength);
/**
* A pseudorandom function mapping 32-bit integers to 32-bit integers.
*
* This is for when you're feeding private data (like pointer values or credit
* card numbers) to a non-crypto hash function (like HashBytes) and then using
* the hash code for something that untrusted parties could observe (like a JS
* Map). Plug in a HashCodeScrambler before that last step to avoid leaking the
* private data.
*
* By itself, this does not prevent hash-flooding DoS attacks, because an
* attacker can still generate many values with exactly equal hash codes by
* attacking the non-crypto hash function alone. Equal hash codes will, of
* course, still be equal however much you scramble them.
*
* The algorithm is SipHash-1-3. See <https://131002.net/siphash/>.
*/
class HashCodeScrambler {
struct SipHasher;
uint64_t mK0, mK1;
public:
/** Creates a new scrambler with the given 128-bit key. */
constexpr HashCodeScrambler(uint64_t aK0, uint64_t aK1)
: mK0(aK0), mK1(aK1) {}
/**
* Scramble a hash code. Always produces the same result for the same
* combination of key and hash code.
*/
HashNumber scramble(HashNumber aHashCode) const {
SipHasher hasher(mK0, mK1);
return HashNumber(hasher.sipHash(aHashCode));
}
static constexpr size_t offsetOfMK0() {
return offsetof(HashCodeScrambler, mK0);
}
static constexpr size_t offsetOfMK1() {
return offsetof(HashCodeScrambler, mK1);
}
private:
struct SipHasher {
SipHasher(uint64_t aK0, uint64_t aK1) {
// 1. Initialization.
mV0 = aK0 ^ UINT64_C(0x736f6d6570736575);
mV1 = aK1 ^ UINT64_C(0x646f72616e646f6d);
mV2 = aK0 ^ UINT64_C(0x6c7967656e657261);
mV3 = aK1 ^ UINT64_C(0x7465646279746573);
}
uint64_t sipHash(uint64_t aM) {
// 2. Compression.
mV3 ^= aM;
sipRound();
mV0 ^= aM;
// 3. Finalization.
mV2 ^= 0xff;
for (int i = 0; i < 3; i++) sipRound();
return mV0 ^ mV1 ^ mV2 ^ mV3;
}
void sipRound() {
mV0 = WrappingAdd(mV0, mV1);
mV1 = RotateLeft(mV1, 13);
mV1 ^= mV0;
mV0 = RotateLeft(mV0, 32);
mV2 = WrappingAdd(mV2, mV3);
mV3 = RotateLeft(mV3, 16);
mV3 ^= mV2;
mV0 = WrappingAdd(mV0, mV3);
mV3 = RotateLeft(mV3, 21);
mV3 ^= mV0;
mV2 = WrappingAdd(mV2, mV1);
mV1 = RotateLeft(mV1, 17);
mV1 ^= mV2;
mV2 = RotateLeft(mV2, 32);
}
uint64_t mV0, mV1, mV2, mV3;
};
};
} /* namespace mozilla */
#endif /* mozilla_HashFunctions_h */