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Sotaro Ikeda 6c8c4a8e49 Bug 2036655 - Recycle DXGITextureHostD3D11 for WebGL and WebGPU r=gfx-reviewers,aosmond
Recycle TextureHost of SurfaceDescriptorD3D10 by storing the TextureHost in gl::SharedSurface or webgpu::SharedTexture.

Differential Revision: https://phabricator.services.mozilla.com/D321152
2026-08-30 11:09:57 +00:00

118 lines
3.4 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SharedTexture_H_
#define SharedTexture_H_
#include "mozilla/gfx/Point.h"
#include "mozilla/layers/LayersSurfaces.h"
#include "mozilla/webgpu/WebGPUTypes.h"
#include "mozilla/webgpu/ffi/wgpu.h"
#include "nsTArray.h"
namespace mozilla {
namespace ipc {
class Shmem;
}
namespace layers {
class TextureHost;
} // namespace layers
namespace webgpu {
class SharedTextureD3D11;
class SharedTextureDMABuf;
class SharedTextureMacIOSurface;
class WebGPUParent;
// A texture is created and owned by Gecko but is shared with the WebGPU
// implementation.
class SharedTexture {
public:
static UniquePtr<SharedTexture> Create(
WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId,
const uint32_t aWidth, const uint32_t aHeight,
const struct ffi::WGPUTextureFormat aFormat,
const ffi::WGPUTextureUsages aUsage);
SharedTexture(const uint32_t aWidth, const uint32_t aHeight,
const struct ffi::WGPUTextureFormat aFormat,
const ffi::WGPUTextureUsages aUsage);
virtual ~SharedTexture();
virtual Maybe<layers::SurfaceDescriptor> ToSurfaceDescriptor() = 0;
virtual void GetSnapshot(const ipc::Shmem& aDestShmem, size_t aDestStride) {}
virtual SharedTextureDMABuf* AsSharedTextureDMABuf() { return nullptr; }
virtual SharedTextureMacIOSurface* AsSharedTextureMacIOSurface() {
return nullptr;
}
virtual SharedTextureD3D11* AsSharedTextureD3D11() { return nullptr; }
gfx::IntSize GetSize() { return gfx::IntSize(mWidth, mHeight); }
void SetSubmissionIndex(uint64_t aSubmissionIndex);
uint64_t GetSubmissionIndex() const { return mSubmissionIndex; }
void SetOwnerId(const layers::RemoteTextureOwnerId aOwnerId) {
mOwnerId = aOwnerId;
}
layers::RemoteTextureOwnerId GetOwnerId() const {
MOZ_ASSERT(mOwnerId.IsValid());
return mOwnerId;
}
virtual void onBeforeQueueSubmit(
const ffi::WGPUGlobal* aContext, RawId aDeviceId, RawId aQueueId,
nsTArray<ffi::WGPUVkSemaphoreHandle>& aSignalSemaphores) {}
virtual void CleanForRecycling() { mSubmissionIndex = 0; }
virtual bool IsSubmitted() { return mSubmissionIndex > 0; }
RefPtr<layers::TextureHost> GetTextureHost();
void SetTextureHost(layers::TextureHost* aTextureHost);
void ClearTextureHost();
const uint32_t mWidth;
const uint32_t mHeight;
const struct ffi::WGPUTextureFormat mFormat;
const ffi::WGPUTextureUsages mUsage;
protected:
uint64_t mSubmissionIndex = 0;
layers::RemoteTextureOwnerId mOwnerId;
RefPtr<layers::TextureHost> mTextureHost;
};
// Dummy class
class SharedTextureReadBackPresent final : public SharedTexture {
public:
static UniquePtr<SharedTextureReadBackPresent> Create(
const uint32_t aWidth, const uint32_t aHeight,
const struct ffi::WGPUTextureFormat aFormat,
const ffi::WGPUTextureUsages aUsage);
SharedTextureReadBackPresent(const uint32_t aWidth, const uint32_t aHeight,
const struct ffi::WGPUTextureFormat aFormat,
const ffi::WGPUTextureUsages aUsage);
virtual ~SharedTextureReadBackPresent();
Maybe<layers::SurfaceDescriptor> ToSurfaceDescriptor() override {
return Nothing();
}
};
} // namespace webgpu
} // namespace mozilla
#endif // GPU_SharedTexture_H_