replaced by .editorconfig # ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D287843
32 lines
1013 B
C++
32 lines
1013 B
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RenderPipeline.h"
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#include "Device.h"
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#include "mozilla/dom/WebGPUBinding.h"
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namespace mozilla::webgpu {
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GPU_IMPL_CYCLE_COLLECTION(RenderPipeline, mParent)
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GPU_IMPL_JS_WRAP(RenderPipeline)
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RenderPipeline::RenderPipeline(Device* const aParent, RawId aId)
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: ObjectBase(aParent->GetChild(), aId,
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ffi::wgpu_client_drop_render_pipeline),
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ChildOf(aParent) {}
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RenderPipeline::~RenderPipeline() = default;
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already_AddRefed<BindGroupLayout> RenderPipeline::GetBindGroupLayout(
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uint32_t aIndex) const {
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const RawId bglId = ffi::wgpu_client_render_pipeline_get_bind_group_layout(
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GetClient(), mParent->GetId(), GetId(), aIndex);
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RefPtr<BindGroupLayout> object = new BindGroupLayout(mParent, bglId);
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return object.forget();
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}
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} // namespace mozilla::webgpu
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