26 lines
858 B
C++
26 lines
858 B
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RenderBundle.h"
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#include "Device.h"
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#include "mozilla/dom/WebGPUBinding.h"
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namespace mozilla::webgpu {
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GPU_IMPL_CYCLE_COLLECTION(RenderBundle, mParent)
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GPU_IMPL_JS_WRAP(RenderBundle)
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RenderBundle::RenderBundle(
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Device* const aParent, RawId aId, CanvasContextArray&& aCanvasContexts,
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nsTArray<RefPtr<ExternalTexture>>&& aExternalTextures)
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: ObjectBase(aParent->GetChild(), aId, ffi::wgpu_client_drop_render_bundle),
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ChildOf(aParent),
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mUsedCanvasContexts(std::move(aCanvasContexts)),
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mExternalTextures(std::move(aExternalTextures)) {}
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RenderBundle::~RenderBundle() = default;
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} // namespace mozilla::webgpu
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