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sousa-gecko/dom/performance/PerformanceInteractionMetrics.cpp
Nazım Can Altınova d47661de73 Bug 2023342 - Add some event timing logs r=smaug
These helped me understand the bugs, and I think they are useful to keep
as the spec is changing and we will most likely need to update this code
again.

Differential Revision: https://phabricator.services.mozilla.com/D288418
2026-03-25 15:42:19 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "PerformanceInteractionMetrics.h"
#include "mozilla/EventForwards.h"
#include "mozilla/Logging.h"
#include "mozilla/Maybe.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/RandomNum.h"
#include "mozilla/TextEvents.h"
static mozilla::LazyLogModule gEventTimingLog("EventTiming");
// Interaction ID increment. We increase this value by an integer greater than 1
// to discourage developers from using the value to 'count' the number of user
// interactions. This is consistent with the spec, which allows the increasing
// the user interaction value by a small number chosen by the user agent.
constexpr uint32_t kInteractionIdIncrement = 7;
// Minimum potential value for the first Interaction ID.
constexpr uint32_t kMinFirstInteractionID = 100;
// Maximum potential value for the first Interaction ID.
constexpr uint32_t kMaxFirstInteractionID = 10000;
constexpr uint32_t kNonPointerId = -1;
namespace mozilla::dom {
PerformanceInteractionMetrics::PerformanceInteractionMetrics() {
uint64_t randVal = RandomUint64().valueOr(kMinFirstInteractionID);
// Choose a random integer as the initial value to discourage developers from
// using interactionId to counter the number of interactions.
// https://wicg.github.io/event-timing/#user-interaction-value
mCurrentInteractionValue =
kMinFirstInteractionID +
(randVal % (kMaxFirstInteractionID - kMinFirstInteractionID + 1));
}
// https://w3c.github.io/event-timing/#sec-increasing-interaction-count
uint64_t PerformanceInteractionMetrics::IncreaseInteractionValueAndCount() {
mCurrentInteractionValue += kInteractionIdIncrement;
mInteractionCount++;
return mCurrentInteractionValue;
}
// https://w3c.github.io/event-timing/#sec-computing-interactionid
Maybe<uint64_t> PerformanceInteractionMetrics::ComputeInteractionId(
PerformanceEventTiming* aEventTiming, const WidgetEvent* aEvent) {
// Step 1. If events isTrusted attribute value is false, return 0.
if (!aEvent->IsTrusted()) {
return Some(0);
}
// Step 2. Let type be events type attribute value.
const EventMessage eventType = aEvent->mMessage;
// Step 3. If type is not one among keyup, compositionstart, input,
// pointercancel, pointerup, or click, return 0.
// Note: keydown and pointerdown are handled in finalize event timing.
switch (eventType) {
case eKeyDown:
case eKeyPress:
case eKeyUp:
case eCompositionStart:
case eEditorInput:
case ePointerCancel:
case ePointerDown:
case ePointerUp:
case eContextMenu:
case ePointerClick:
break;
default:
return Some(0);
}
// Step 4-8. Happens in the class constructor.
if (eventType == ePointerDown) {
uint32_t pointerId = aEvent->AsPointerEvent()->pointerId;
// If after the previously buffered pointerdown we haven't encountered any
// matching pointerup, we need to set it as zero so it properly flushes the
// events.
auto bufferedPointerdown = mPendingPointerDowns.MaybeGet(pointerId);
if (NS_WARN_IF(bufferedPointerdown &&
!(*bufferedPointerdown)->HasKnownInteractionId())) {
(*bufferedPointerdown)->SetInteractionId(0);
}
mPendingPointerDowns.InsertOrUpdate(pointerId, aEventTiming);
mContextMenuTriggered = false;
// InteractionId for this will be assigned by pointerup or pointercancel
// later.
return Nothing();
}
if (eventType == eKeyDown) {
const WidgetKeyboardEvent* keyEvent = aEvent->AsKeyboardEvent();
if (keyEvent->mIsComposing) {
return Some(0);
}
auto code = keyEvent->mKeyCode;
// This is not part of the spec yet, but it's being discussed and will be
// added to the spec soon.
// See: https://github.com/w3c/event-timing/issues/153
MOZ_LOG(gEventTimingLog, mozilla::LogLevel::Debug,
("PendingKeyDowns: inserting keydown code=%u, total pending=%u",
code, mPendingKeyDowns.Count() + 1));
mPendingKeyDowns.InsertOrUpdate(code, aEventTiming);
uint64_t interactionId = IncreaseInteractionValueAndCount();
mLastKeydownInteractionValue = Some(interactionId);
MOZ_LOG(gEventTimingLog, mozilla::LogLevel::Debug,
("PendingKeyDowns: keydown assigned interactionId=%" PRIu64,
interactionId));
return Some(interactionId);
}
// keypress is not a part of the spec yet, but it's being worked on:
// https://github.com/w3c/event-timing/issues/149
if (eventType == eKeyPress) {
// Set the interaction id generated by the previous keydown entry.
return Some(mCurrentInteractionValue);
}
// Step 8. If type is keyup:
if (eventType == eKeyUp) {
// Step 8.1. If events isComposing attribute value is true, return 0.
const WidgetKeyboardEvent* keyEvent = aEvent->AsKeyboardEvent();
if (keyEvent->mIsComposing) {
return Some(0);
}
// Step 8.2. Let code be events keyCode attribute value.
const uint32_t code = keyEvent->mKeyCode;
// Step 8.4. Let entry be pendingKeyDowns[code].
auto entry = mPendingKeyDowns.MaybeGet(code);
// Step 8.3. If pendingKeyDowns[code] does not exist, return 0.
if (!entry) {
MOZ_LOG(gEventTimingLog, mozilla::LogLevel::Debug,
("PendingKeyDowns: keyup code=%u not found in pendingKeyDowns "
"(size=%u), returning 0",
code, mPendingKeyDowns.Count()));
return Some(0);
}
uint64_t interactionId = (*entry)->InteractionId();
MOZ_LOG(gEventTimingLog, mozilla::LogLevel::Debug,
("PendingKeyDowns: keyup code=%u found, interactionId=%" PRIu64
", removing from pendingKeyDowns",
code, interactionId));
// Step 8.9. Remove pendingKeyDowns[code].
mPendingKeyDowns.Remove(code);
// Step 8.10. Return interactionId.
return Some(interactionId);
}
// Step 9. If type is compositionstart:
if (eventType == eCompositionStart) {
MOZ_LOG(gEventTimingLog, mozilla::LogLevel::Debug,
("PendingKeyDowns: compositionstart clearing %u pending keydowns",
mPendingKeyDowns.Count()));
// Step 9.1 For each entry in the values of pendingKeyDowns:
for (auto iter = mPendingKeyDowns.Iter(); !iter.Done(); iter.Next()) {
PerformanceEventTiming* entry = iter.Data();
// Step 9.1.1. Append entry to windows entries to be queued.
entry->SetInteractionId(0);
}
// Step 9.2. Clear pendingKeyDowns.
mPendingKeyDowns.Clear();
// Step 9.3. Return 0
return Some(0);
}
// Step 10. If type is input:
if (eventType == eEditorInput) {
// Step 10.1. If event is not an instance of InputEvent, return 0.
const auto* inputEvent = aEvent->AsEditorInputEvent();
if (!inputEvent) {
return Some(0);
}
// Step 10.2. If events isComposing attribute value is false, return 0.
if (!inputEvent->mIsComposing) {
return Some(0);
}
mLastKeydownInteractionValue = Nothing();
return Some(IncreaseInteractionValueAndCount());
}
// Step 11. Otherwise (type is pointercancel, pointerup, or click):
MOZ_ASSERT(eventType == ePointerCancel || eventType == ePointerUp ||
eventType == ePointerClick || eventType == eContextMenu,
"Unexpected event type");
const auto* mouseEvent = aEvent->AsMouseEvent();
// Step 11.1. Let pointerId be events pointerId attribute value.
auto pointerId = mouseEvent->pointerId;
// Step 11.2. If type is click:
if (eventType == ePointerClick) {
if (pointerId == kNonPointerId) {
// -1 pointerId is a reserved value to indicate events that were generated
// by something other than a pointer device, like keydown.
// Return the interaction value of the keydown event instead.
return Some(mLastKeydownInteractionValue.valueOr(0));
}
// Step 11.2.2. Let value be pointerMap[pointerId].
auto value = mPointerInteractionValueMap.MaybeGet(pointerId);
// Step 11.2.1. If pointerMap[pointerId] does not exist, return 0.
if (!value) {
return Some(0);
}
// Step 11.2.3. Remove pointerMap[pointerId].
mPointerInteractionValueMap.Remove(pointerId);
// Step 11.2.4. Return value.
return Some(*value);
}
// Step 11.3. Assert that type is pointerup or pointercancel.
MOZ_RELEASE_ASSERT(eventType == ePointerUp || eventType == ePointerCancel ||
eventType == eContextMenu);
// Step 11.5. Let pointerDownEntry be pendingPointerDowns[pointerId].
auto entry = mPendingPointerDowns.MaybeGet(pointerId);
// Step 11.4. If pendingPointerDowns[pointerId] does not exist, return 0.
if (!entry) {
// This is the case where we have seen a pointerup before a contextmenu
// event. We return the same interactionId for the contextmenu.
// See https://github.com/w3c/event-timing/issues/155.
if (eventType == eContextMenu) {
return Some(mCurrentInteractionValue);
}
// This is the case where we have seen a contextmenu before a pointerup
// event. Similarly, we return the same interactionId, but also we reset the
// "is contextmenu triggered" flag to make sure that the next events are
// handled correctly. See https://github.com/w3c/event-timing/issues/155.
if (eventType == ePointerUp && mContextMenuTriggered) {
mContextMenuTriggered = false;
return Some(mCurrentInteractionValue);
}
return Some(0);
}
// Step 11.7. If type is pointerup:
if (eventType == ePointerUp || eventType == eContextMenu) {
// Step 11.7.1. Increase interaction count on window.
uint64_t interactionId = IncreaseInteractionValueAndCount();
// Step 11.7.2. Set pointerMap[pointerId] to windows user interaction
// value.
mPointerInteractionValueMap.InsertOrUpdate(pointerId, interactionId);
// Step 11.7.3. Set pointerDownEntrys interactionId to
// pointerMap[pointerId].
(*entry)->SetInteractionId(interactionId);
} else {
(*entry)->SetInteractionId(0);
}
// Step 11.9. Remove pendingPointerDowns[pointerId].
mPendingPointerDowns.Remove(pointerId);
if (eventType == eContextMenu) {
mContextMenuTriggered = true;
}
// Step 11.10. If type is pointercancel, return 0.
if (eventType == ePointerCancel) {
return Some(0);
}
return Some(mPointerInteractionValueMap.Get(pointerId));
}
} // namespace mozilla::dom