replaced by .editorconfig # ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D287843
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/cache/ActorChild.h"
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#include "mozilla/dom/cache/CacheWorkerRef.h"
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#include "nsThreadUtils.h"
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namespace mozilla::dom::cache {
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void CacheActorChild::SetWorkerRef(SafeRefPtr<CacheWorkerRef> aWorkerRef) {
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// Some of the Cache actors can have multiple DOM objects associated with
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// them. In this case the workerRef will be added multiple times. This is
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// permitted, but the workerRef should be the same each time.
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if (mWorkerRef) {
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// XXX Here, we don't use aWorkerRef, so we unnecessarily add-refed... This
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// might be a case to show in the raw pointer guideline as a possible
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// exception, if warranted by performance analyses.
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MOZ_DIAGNOSTIC_ASSERT(mWorkerRef == aWorkerRef);
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return;
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}
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mWorkerRef = std::move(aWorkerRef);
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if (mWorkerRef) {
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mWorkerRef->AddActor(*this);
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}
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}
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void CacheActorChild::RemoveWorkerRef() {
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MOZ_ASSERT_IF(!NS_IsMainThread(), mWorkerRef);
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if (mWorkerRef) {
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mWorkerRef->RemoveActor(*this);
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mWorkerRef = nullptr;
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}
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}
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const SafeRefPtr<CacheWorkerRef>& CacheActorChild::GetWorkerRefPtr() const {
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return mWorkerRef;
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}
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CacheActorChild::~CacheActorChild() { MOZ_DIAGNOSTIC_ASSERT(!mWorkerRef); }
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} // namespace mozilla::dom::cache
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