/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "GPUProcessImpl.h" #include "mozilla/GeckoArgs.h" #include "mozilla/ipc/ProcessUtils.h" #include "nsXPCOM.h" #if defined(XP_WIN) && defined(MOZ_SANDBOX) # include "mozilla/sandboxTarget.h" # include "nsAppShell.h" #elif defined(__OpenBSD__) && defined(MOZ_SANDBOX) # include "mozilla/SandboxSettings.h" #endif namespace mozilla { namespace gfx { using namespace ipc; GPUProcessImpl::~GPUProcessImpl() = default; bool GPUProcessImpl::Init(int aArgc, char* aArgv[]) { #if defined(MOZ_SANDBOX) && defined(XP_WIN) nsAppShell::PrecacheEventWindow(); mozilla::SandboxTarget::Instance()->StartSandbox(); #elif defined(__OpenBSD__) && defined(MOZ_SANDBOX) StartOpenBSDSandbox(GeckoProcessType_GPU); #endif Maybe parentBuildID = geckoargs::sParentBuildID.Get(aArgc, aArgv); if (parentBuildID.isNothing()) { return false; } if (!ProcessChild::InitPrefs(aArgc, aArgv)) { return false; } return mGPU->Init(TakeInitialEndpoint(), *parentBuildID); } void GPUProcessImpl::CleanUp() { NS_ShutdownXPCOM(nullptr); } } // namespace gfx } // namespace mozilla