Changed nsIPresContext& to nsIPresContext*. Changed nsEventStatus& to nsEventStatus*. Now more compatible with XPIDL. a=vidur r=scc
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@@ -64,16 +64,16 @@ public:
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nsFieldSetFrame();
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NS_IMETHOD SetInitialChildList(nsIPresContext& aPresContext,
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NS_IMETHOD SetInitialChildList(nsIPresContext* aPresContext,
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nsIAtom* aListName,
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nsIFrame* aChildList);
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NS_IMETHOD Reflow(nsIPresContext& aPresContext,
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NS_IMETHOD Reflow(nsIPresContext* aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus);
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NS_METHOD Paint(nsIPresContext& aPresContext,
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NS_METHOD Paint(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer);
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@@ -118,7 +118,7 @@ nsFieldSetFrame::nsFieldSetFrame()
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}
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NS_IMETHODIMP
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nsFieldSetFrame::SetInitialChildList(nsIPresContext& aPresContext,
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nsFieldSetFrame::SetInitialChildList(nsIPresContext* aPresContext,
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nsIAtom* aListName,
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nsIFrame* aChildList)
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{
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@@ -132,7 +132,7 @@ nsFieldSetFrame::SetInitialChildList(nsIPresContext& aPresContext,
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// Resolve style and initialize the frame
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nsIStyleContext* styleContext;
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aPresContext.ResolvePseudoStyleContextFor(mContent, nsHTMLAtoms::fieldsetContentPseudo,
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aPresContext->ResolvePseudoStyleContextFor(mContent, nsHTMLAtoms::fieldsetContentPseudo,
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mStyleContext, PR_FALSE, &styleContext);
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mFrames.FirstChild()->Init(aPresContext, mContent, this, styleContext, nsnull);
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mFrames.FirstChild()->SetNextSibling(nsnull);
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@@ -184,7 +184,7 @@ nsFieldSetFrame::SetInitialChildList(nsIPresContext& aPresContext,
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// this is identical to nsHTMLContainerFrame::Paint except for the background and border.
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NS_IMETHODIMP
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nsFieldSetFrame::Paint(nsIPresContext& aPresContext,
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nsFieldSetFrame::Paint(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer)
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@@ -278,7 +278,7 @@ nsFieldSetFrame::Paint(nsIPresContext& aPresContext,
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#ifdef DEBUG
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if ((NS_FRAME_PAINT_LAYER_DEBUG == aWhichLayer) && GetShowFrameBorders()) {
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nsIView* view;
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GetView(&aPresContext, &view);
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GetView(aPresContext, &view);
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if (nsnull != view) {
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aRenderingContext.SetColor(NS_RGB(0,0,255));
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}
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@@ -293,7 +293,7 @@ nsFieldSetFrame::Paint(nsIPresContext& aPresContext,
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NS_IMETHODIMP
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nsFieldSetFrame::Reflow(nsIPresContext& aPresContext,
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nsFieldSetFrame::Reflow(nsIPresContext* aPresContext,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus)
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@@ -388,7 +388,7 @@ nsFieldSetFrame::Reflow(nsIPresContext& aPresContext,
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// place the legend
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nsRect actualLegendRect(mLegendRect);
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actualLegendRect.Deflate(legendMargin);
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mLegendFrame->SetRect(&aPresContext, actualLegendRect);
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mLegendFrame->SetRect(aPresContext, actualLegendRect);
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}
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// Return our size and our result
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